Quantcast
Channel: Community: Message List
Viewing all articles
Browse latest Browse all 16708

Re: Bigger more diverse maps

$
0
0

truenight wrote:

 

Good to see I'm not the only one sick of tiny maps. It's ridiculous at this stage. I have a feeling that Free Fall will end up being a small map, unfortunately.

I agree. I get the feeling that FreeFall will be tiny as well. But, that can be "fixed" if we are given verticality in the map, as others have pointed out as being missing in most BO2 maps.

 

Since Free Fall is a building that's fallen down and laying on its side, there could be walls we could walk over to move around the map. And since walls have doorways, we could jump down through a doorway onto another wall to move further down. Also since most office building walls are not heavily fortified, someone could see an enemy run by through a doorway opening, guess where they are and shoot out a hole in the wall, causing them to fall through and making them vulnerable to attack. If IW designed Free Fall well, it could be quite a new experience. Or, it could be a joke.

 

They're dangling Free Fall as a carrot to get people to pre-order, hence buy the game before the game is released. But, I'm not pre-ordering Ghosts until I see gameplay on Free Fall and I see multiplayer gameplay with a variety of map sizes. Without those factors, I'll be passing up Ghosts.


Viewing all articles
Browse latest Browse all 16708

Trending Articles